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Torus Class Reference

A Torus is a solid object which can be described with... More...

#include <Torus.h>

Inheritance diagram for Torus

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Collaboration diagram for Torus:

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List of all members.

Public Types

enum  { PROPERTY_CENTER = 0x0300, PROPERTY_RADIUSA = 0x0301, PROPERTY_RADIUSB = 0x0302 }

Public Methods

 DECLARE_CLASS (Torus,Primitive)
 Torus ()
virtual ~Torus ()
virtual void setProperty (int nProperty,const Variant &value)
virtual void getProperty (int nProperty,Variant &vValue)const
virtual void initRender (Scene *pScene)
Matrix4 getCustomMatrix ()
virtual bool intersect (Ray *ray,IntersectionList *intersectionList)
virtual Vector3 getNormalVector (Intersection *intersection)
virtual bool getBounds (Bounds &bounds)const

Public Attributes

double radiusA
double radiusB
Vector3 center

Detailed Description

A Torus is a solid object which can be described with...


The documentation for this class was generated from the following file:
  • Torus.h
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Copyright (c) 2001 Stefan Michel, All Rights Reserved.
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